For me it's fascinating to read about these city-states that would rise and fall in rapid succession and their history encapsulates the type setting that I want to create, a dynamic setting ripe for adventure. Here are some quotes from the Wikipedia entry about the Maya that illustrate this.
"Unlike the Aztecs and the Inca, the Maya political system never integrated the entire Maya cultural area into a single state or empire. Rather, throughout its history, the Maya area contained a varying mix of political complexity that included both states and chiefdoms. These polities fluctuated greatly in their relationships with each other and were engaged in a complex web of rivalries, periods of dominance or submission, vassalage, and alliances. At times, different polities achieved regional dominance, such as Calakmul, Caracol, Mayapan, and Tikal. The first reliably evidenced polities formed in the Maya lowlands in the 9th century BC.[113] During the Late Preclassic, the Maya political system coalesced into a theopolitical form, where elite ideology justified the ruler's authority, and was reinforced by public display, ritual, and religion.[114] The divine king was the centre of political power, exercising ultimate control over the administrative, economic, judicial, and military functions of the polity. The divine authority invested within the ruler was such that the king was able to mobilize both the aristocracy and commoners in executing huge infrastructure projects, apparently with no police force or standing army.[115] Some polities engaged in a strategy of increasing administration, and filling administrative posts with loyal supporters rather than blood relatives.[116] Within a polity, mid-ranking population centres would have played a key role in managing resources and internal conflict.[117]The Maya political landscape was highly complex and Maya elites engaged in political intrigue to gain economic and social advantage over neighbours.[118] In the Late Classic, some cities established a long period of dominance over other large cities, such as the dominance of Caracol over Naranjo for half a century. In other cases, loose alliance networks were formed around a dominant city.[119] Border settlements, usually located about halfway between neighbouring capitals, often switched allegiance over the course of their history, and at times acted independently.[120] Dominant capitals exacted tribute in the form of luxury items from subjugated population centres.[121] Political power was reinforced by military power, and the capture and humiliation of enemy warriors played an important part in elite culture. An overriding sense of pride and honour among the warrior aristocracy could lead to extended feuds and vendettas, which caused political instability and the fragmentation of polities".[122]
"By the Late Classic, when populations had grown enormously and hundreds of cities were connected in a complex web of political hierarchies, the wealthy segment of society multiplied.[124] A middle class may have developed that included artisans, low ranking priests and officials, merchants, and soldiers. Commoners included farmers, servants, labourers, and slaves.[125] According to indigenous histories, land was held communally by noble houses or clans. Such clans held that the land was the property of the clan ancestors, and such ties between the land and the ancestors were reinforced by the burial of the dead within residential compounds".
"Maya political administration, based around the royal court, was not bureaucratic in nature. Government was hierarchical, and official posts were sponsored by higher-ranking members of the aristocracy; officials tended to be promoted to higher levels of office during the course of their lives. Officials are referred to as being "owned" by their sponsor, and this relationship continued even after the death of the sponsor.[129] The Maya royal court was a vibrant and dynamic political institution".[130]
"Different factions may have existed in the royal court. The kʼuhul ahaw and his household would have formed the central power-base, but other important groups were the priesthood, the warrior aristocracy, and other aristocratic courtiers. Where ruling councils existed, as at Chichen Itza and Copán, these may have formed an additional faction. Rivalry between different factions would have led to dynamic political institutions as compromises and disagreements were played out. In such a setting, public performance was vital. Such performances included ritual dances, presentation of war captives, offerings of tribute, human sacrifice, and religious ritual".[144]
"The range of commoners was broad; it consisted of everyone not of noble birth, and therefore included everyone from the poorest farmers to wealthy craftsmen and commoners appointed to bureaucratic positions.[146] Commoners engaged in essential production activities, including that of products destined for use by the elite, such as cotton and cacao, as well as subsistence crops for their own use, and utilitarian items such as ceramics and stone tools.[147] Commoners took part in warfare, and could advance socially by proving themselves as outstanding warriors.[148] Commoners paid taxes to the elite in the form of staple goods such as maize flour and game.[121] It is likely that hard-working commoners who displayed exceptional skills and initiative could become influential members of Maya society".[149]
I encourage you to read the full entry on Maya culture as well as other Bronze Age civilisations and cultures to find inspiration. Visit the contents page for a full list of historical inspirations: Sundaland RPG Setting: Contents Overview
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