You never know what kind of topics you'll end up researching when you start world-building. I started wondering if Sundaland had rice paddies and before I knew it I was researching whether cotton grew there. After that my mind returned to whether I should include domesticated animals in my version of the setting.
These questions have far reaching impacts, such as on the size of sustainable city populations and standing armies. Not that I'll be making exact calculations of those but I'd like a rough idea as to whether a city of 10's of thousands of people could even exist and if organised professional armies and centralised states would be possible.
As I was researching these topics I learned that there is a difference between a cultivated food source one that domesticated. Cultivation is the deliberate attempt to sow and manage wild plants. Domestication is when people experiment and consciously select the right seeds to grow for various conditions. You could apply this to animals as well. Creating circumstances to attract certain animals to a place and managing them vs capturing them and selectively breeding them. I've decided that cultivation, besides hunting, foraging and fishing what sustained the Early period which then resulted in domestication and the emergence of the Middle period.
No Rice?
The scientific consensus is that rice was first domesticated in China 8000 to 13,500 years ago:
Rice - Asia This lines up roughly with the time period that the floods in Southeast Asia happened. This gives us some wiggle room for our setting. We can imagine rice was domesticated in Sundaland and was then brought to China by the survivors of the great floods.
No Cotton
As an aside the earliest use of cotton is dated to 5000 BCE in the Indus valley:
Cotton - History. People in Sundaland will have to make their clothing out of other materials such as animal hides, feathers and
bark cloth. I will do more research into this topic in the future.
As mentioned in other articles the other food sources will be hunting, gathering and fishing. The central savannah and grasslands could provide an interesting setting for the large scale hunting of herbivore while overexploitation of resources around growing cities could provide for interesting plot points in the Classical period. Think of the hypothesis that Mayan societies or those one Easter island collapsed because they overexploited the resources around them.